1Cognitive load
- Cognitive load is the mental effort required to take in information.
- When you present data you are spending your audience's processing power, and the supply is limited.
- Less load means better reception and better retention.
- Too much load and they disengage, or they misinterpret, which is worse than not showing the chart at all.
Clutter
Clutter is any visual element that takes up space without adding understanding.
| Category | How it goes wrong | Fix |
|---|---|---|
| 1 Frame | Heavy background colour or shading adds noise with no data | Prefer white space to a border |
| 2 Graphical objects | Unnecessary colouring or creative styling on the marks | Choose the object for the job, keep it plain |
| 3 Axes | Distorted scales, or an axis kept when only a few points matter | Remove the axis if labels give the values |
| 4 Labels | Legends that force the eye back and forth | Label the series directly |
| 5 Overlay objects | A useful callout placed where it blocks the chart | Keep it, but position it so it does not obstruct |
The overlay case is worth noting: the problem is usually placement, not existence. A text box explaining the key point is valuable. The same box sitting on top of the data is clutter.
Four more types of clutter
Elements arranged with no logic, so the eye finds no path. Sort by value, and use colour and alignment to impose order.
Centred text is harder to scan. Left-align it, because we read top to bottom and left to right.
Text spread across the whole graphic, so nothing stands out. Condense the text and let empty space create contrast.
Everything highlighted, so nothing is. One strong colour for your subject, grey for everything else.
White space is an active tool, not leftover space. It works the way a pause works in speech. And on contrast: if you try to make many things stand out, nothing does. Never set text at an angle, and abbreviate labels so they fit horizontally rather than rotating them to make room.
The decluttering sequence
A repeatable order of operations. Start by asking who the audience is and what decision the visual supports, then work down.
Memory, and why it governs design
| Iconic | Short-term | Long-term | |
|---|---|---|---|
| Duration | Fraction of a second | A few seconds | Minutes to lifetime |
| Capacity | Very large but very brief | About 4 chunks | Effectively unlimited |
| Processing | Unconscious | Conscious | Both |
| Holds | Visuals, pre-attentive attributes | Small amounts of data | Visual and verbal |
| Purpose | Detect changes fast | Temporary working store | Store patterns and experience |
| Design response | Strong visuals and contrast | Avoid clutter, stay under the limit | Combine visuals with words |
The traffic light. A red light stops you before you think about it. A written STOP sign takes measurably longer, because it has to be read. That gap is iconic memory against conscious processing, and it is the whole argument for pre-attentive design.
Pre-attentive attributes
Visual properties the brain processes instantly, before conscious attention. They work because iconic memory picks them up unconsciously, which is why they feel effortless, and they lower cognitive load because the reader is spared a search.
The counting demonstration
Pre-attentive attributes in graphs
This is the sharpest idea in Chapter 3. A plain chart where everything looks equally important is an exploratory chart. Adding pre-attentive attributes is precisely what converts it into an explanatory one, because it encodes which part you want read first.
Size carries implied importance
Strategic use of colour
Colour is the most powerful attribute available and the easiest to misuse. Four principles govern it.
Consistency
A colour assigned to a category keeps that meaning across every chart in the deck. Extend it beyond charts: if a region is blue in the chart, colour its name blue in the text too. Colour should signal meaning, never decoration.
Accessibility
Acceptance is built on accessibility, which follows directly from being audience-centric. Add cues that do not depend on colour: plus and minus signs, direct values, bold, brightness, size.
Emotional tone
Colour carries feeling, so it must match the subject. Orange and red for energy and excitement, green for growth, blue for integrity and stability. Reporting deaths in bright cheerful colours creates friction and loses the message.
Brand colours
Brand palettes are built for marketing, not for data encoding, so they are often poor for charts. Use them where they do not dilute the message, and be ready to justify departing from them.
Accessibility, tested rather than assumed
Positioning
A visualization is a spatial arrangement of elements in limited space. The eye reads top to bottom and left to right, tracing a Z across the space, so build your visual along that flow. Anything running right to left or bottom to top fights the reader.
Key points
- Definition of cognitive load, and why lower load means higher retention.
- Why 3D charts fail on a 2D surface.
- The five categories of clutter: frame, graphical objects, axes, labels, overlay objects.
- Four further clutter types: visual order, alignment, white space, contrast.
- White space as an active design tool, and the analogy with pauses in speech.
- Why highlighting everything highlights nothing.
- The six decluttering steps in order, with the reason for each.
- Why removing data markers helps, in terms of the continuity principle.
- Three memory types with duration, capacity and design response for each.
- The four-chunk limit of short-term memory.
- The traffic light example, and what it demonstrates about iconic memory.
- The four families of pre-attentive attributes: form, colour, position, motion.
- That a plain graph is exploratory and pre-attentive attributes make it explanatory.
- Size implies importance, and the Google dashboard failure.
- The four colour principles: consistency, accessibility, emotional tone, brand.
- Why red and green must be avoided, and what to use instead.
- The Z reading pattern, and where the most important element belongs.